![]() Shermie Flash: A command grab performed with HCBx2+P.If she receives an attack, she raises the opponent above her head before slamming them into the ground. Captured: A counter-move performed by HCB, f+P. When she lands, she performs an off-balance kick. Axle Spin Kick: When QCB+K is input, Shermie twirls in the air.Shermie dashes forward if she catches the opponent, she performs a standing variation of the Diamond Dust wrestling technique. Diamond Dust: A command grab performed with HCF+K.She runs at the enemy and stomps them before they can get up. Shermie Cute: After the above moves have been executed, pressing QCF+K will cancel into Shermie Cute.If the attack is successful, the attack brings the opponent to the floor, which is followed by a suplex that sends the opponent across the screen. When QCB+P is pressed, Shermie falls to the floor, spinning her legs above her. If performed successfully, she climbs the opponent, wrapping her legs around their head, and brings them to the ground in a manner similar to Shermie Clutch. If Shermie is not close enough to the opponent, she will spin around, arm outstretched. ![]() Shermie Spiral: A command grab performed with HCF+P.Shermie leaps into the air if she makes contact with the opponent, she catches them between her legs and falls to the ground while spinning. ![]() Shermie Clutch: An anti-air grab, activated with DP+K. ![]() If she successfully makes contact with the enemy, she grabs them and performs a suplex that leaves the opponent at her feet. Shermie leans forward, sticking out her well-endowed chest.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |